Electromagnetic Induction
by Anonymous
Vary the magnet's speed and the number of coil turns to measure the induced EMF, then flip the pole to see Lenz's law oppose the change.
#science#physics#electromagneticinduction#highschool#lenzslaw#physics2#scienceexperiment#highschoolscience#education
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About this app
Electromagnetic Induction is an interactive high school physics simulation about how a moving magnet produces induced electromotive force in a coil. Adjust magnet speed and coil turns to observe changes in the EMF gauge, then switch the magnet pole and motion direction to explore induced-current direction through Lenz’s law. Mission-based activities guide learners through key relationships and comparisons.
Use cases
- High school students studying electromagnetic induction
- Teachers demonstrating Faraday’s law and Lenz’s law
- Learners exploring how speed affects induced EMF
- Physics practice on coil turns and current direction
Features
- Three sections: Magnet & Coil, Coil Turns, and Lenz’s Law
- Adjustable magnet speed with induced EMF readings from 0 to 3 V
- Adjustable coil turns and magnet speed for comparing EMF values
- N-pole and S-pole controls with approaching or moving-away directions
- Visual indication of clockwise or counterclockwise induced current
- Step-by-step missions with reset and next controls